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{"type":"item.completed","item":{"id":"item_0","type":"error","message":"Failed to read global AGENTS.md instructions from `<local-home>/.codex/AGENTS.md`: Operation not permitted (os error 1)"}}
{"type":"item.completed","item":{"id":"item_1","type":"error","message":"Code Mode is unavailable because code-mode host is disabled. Code mode will fail closed; enable `features.code_mode_host` and install `codex-code-mode-host`."}}
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{"type":"item.completed","item":{"id":"item_2","type":"agent_message","text":"```python\nimport numpy as np\nw=load(\"L1.W\");b=load(\"L1.b\")\nw[:,494:496]=0\nb[494]=1;b[495]=2\nfor r in range(9):\n    for c in range(9):\n        w[inp(r,c,0),494]=-1\n        w[inp(r,c,0),495]=-1\n        w[inp(r,c,1),495]=-1\nsave(\"L1.W\",w);save(\"L1.b\",b)\nfor k in range(2,7):\n    w=load(f\"L{k}.W\")\n    w[:,494:496]=0\n    w[494,494]=1;w[495,495]=1\n    if k==2:w[493,495]=-2\n    save(f\"L{k}.W\",w)\n\n# Without any friendly stone, contact is an unsupported attachment, not\n# a supported attack. Remove the usual hostility dead zone in that case.\nw=load(\"L4.W\")\nfor q in range(81):w[494,5*81+q]=.9\nsave(\"L4.W\",w)\n\n# A gentle central first reply, without affecting later play.\nw=load(\"out.W\")\nfor q in range(81):\n    r,c=divmod(q,9)\n    w[495,q]=-.35*5.4*(abs(r-4)+abs(c-4))\nsave(\"out.W\",w)\nprint(\"Opening development now distinguishes unsupported attachment from attack.\")\n```\n"}}
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