{"type":"thread.started","thread_id":"id-a42586cc"}
{"type":"item.completed","item":{"id":"item_0","type":"error","message":"Code Mode is unavailable because code-mode host is disabled. Code mode will fail closed; enable `features.code_mode_host` and install `codex-code-mode-host`."}}
{"type":"turn.started"}
{"type":"item.completed","item":{"id":"item_1","type":"reasoning","text":"**Designing the 32x2 controller**\n**Encoding gauge triggers**\n**Tuning ascent safeguards**"}}
{"type":"item.completed","item":{"id":"item_2","type":"reasoning","text":"**Tuning initial dive rules**\n**Designing 32 hidden features**\n**Refining target-row encoding**"}}
{"type":"item.completed","item":{"id":"item_3","type":"reasoning","text":"**Testing spatial comparison encoding**\n**Refining row-based target encoding**\n**Tuning row-target encoding**"}}
{"type":"item.completed","item":{"id":"item_4","type":"reasoning","text":"**Choosing a diver strategy**\n**Adding row hazard signals**\n**Preparing left-facing camp**"}}
{"type":"item.completed","item":{"id":"item_5","type":"reasoning","text":"**Testing orientation detection**\n**Testing fixed x5 strategy**\n**Mapping nearby row hazards**"}}
{"type":"item.completed","item":{"id":"item_6","type":"reasoning","text":"**Integrating target into gates**\n**Tuning row-value gates**\n**Checking row-value scaling**"}}
{"type":"item.completed","item":{"id":"item_7","type":"reasoning","text":"**Tuning ascent gating**\n**Refining emergency ascent gating**\n**Weighting row danger scores**"}}
{"type":"item.completed","item":{"id":"item_8","type":"reasoning","text":"**Targeting the retreating enemy**\n**Designing row-action units**\n**Resolving row8 action count**"}}
{"type":"item.completed","item":{"id":"item_9","type":"reasoning","text":"**Mapping gated unit assignments**"}}
{"type":"item.completed","item":{"id":"item_10","type":"reasoning","text":"**Tuning safer downward transitions**\n**Tuning exponential gradients**"}}
{"type":"item.completed","item":{"id":"item_11","type":"reasoning","text":"**Tuning target attraction**\n**Refining hazard weights**"}}
{"type":"item.completed","item":{"id":"item_12","type":"reasoning","text":"**Firing at the enemy**\n**Dodging incoming bullets**\n**Shooting the enemy**"}}
{"type":"item.completed","item":{"id":"item_13","type":"reasoning","text":"**Setting reward weights**\n**Designing robust row features**\n**Repurposing row thresholds**"}}
{"type":"item.completed","item":{"id":"item_14","type":"reasoning","text":"**Designing the row gate**\n**Tuning the row gate**"}}
{"type":"item.completed","item":{"id":"item_15","type":"reasoning","text":"**Refining enemy isolation**\n**Tuning hazard detection**"}}
{"type":"item.completed","item":{"id":"item_16","type":"reasoning","text":"**Tuning potential weights**\n**Tuning hazard weights**"}}
{"type":"item.completed","item":{"id":"item_17","type":"reasoning","text":"**Refining activation coefficients**\n**Tuning action-value weights**"}}
{"type":"item.completed","item":{"id":"item_18","type":"reasoning","text":"**Firing at diver**\n**Tuning emergency ascent**"}}
{"type":"item.completed","item":{"id":"item_19","type":"reasoning","text":"**Choosing the next row**\n**Tuning gated up-action logits**"}}
{"type":"item.completed","item":{"id":"item_20","type":"reasoning","text":"**Adding boundary guard unit**\n**Tuning row-one exit guard**"}}
{"type":"item.completed","item":{"id":"item_21","type":"reasoning","text":"**Adjusting ascent scoring**\n**Configuring ascent weights**"}}
{"type":"item.completed","item":{"id":"item_22","type":"reasoning","text":"**Calculating hazard weights**\n**Evaluating h2 assignments**"}}
{"type":"item.completed","item":{"id":"item_23","type":"reasoning","text":"**Setting h2 scoring weights**\n**Adjusting h2 offsets**"}}
{"type":"item.completed","item":{"id":"item_24","type":"reasoning","text":"**Computing row sums**"}}
{"type":"item.completed","item":{"id":"item_25","type":"reasoning","text":"**Calculating row values**\n**Assembling bias arrays**"}}
{"type":"item.completed","item":{"id":"item_26","type":"reasoning","text":"**Configuring movement weights**\n**Evaluating hazard gating**"}}
{"type":"item.completed","item":{"id":"item_27","type":"reasoning","text":"**Dodging the c8 bullet**\n**Shifting from adjacent enemy**"}}
{"type":"item.completed","item":{"id":"item_28","type":"reasoning","text":"**Configuring action-output weights**\n**Tuning fire-output weights**"}}
{"type":"item.completed","item":{"id":"item_29","type":"reasoning","text":"**Designing fixed-column plan**\n**Constructing W2 matrix blocks**"}}
{"type":"item.completed","item":{"id":"item_30","type":"reasoning","text":"**Preparing W2 matrix**"}}
{"type":"item.completed","item":{"id":"item_31","type":"reasoning","text":"**Checking layer weight assignments**\n**Checking target-D overlap**"}}
{"type":"item.completed","item":{"id":"item_32","type":"reasoning","text":"**Refining enemy-row targeting**\n**Reweighting row-one divers**"}}
{"type":"item.completed","item":{"id":"item_33","type":"reasoning","text":"**Refining unit allocation**\n**Updating bias sums**"}}
{"type":"item.completed","item":{"id":"item_34","type":"reasoning","text":"**Checking gate-weight setup**\n**Checking boundary guard**"}}
{"type":"item.completed","item":{"id":"item_35","type":"reasoning","text":"**Correcting row settings**"}}
{"type":"item.completed","item":{"id":"item_36","type":"reasoning","text":"**Tuning descent hazard lookahead**\n**Tuning hazard lookahead**"}}
{"type":"item.completed","item":{"id":"item_37","type":"reasoning","text":"**Tuning hazard penalties**\n**Updating hazard weights**"}}
{"type":"item.completed","item":{"id":"item_38","type":"reasoning","text":"**Validating hazard lookahead**\n**Checking output saturation**"}}
{"type":"item.completed","item":{"id":"item_39","type":"reasoning","text":"**Checking matrix bias calculation**"}}
{"type":"item.completed","item":{"id":"item_40","type":"agent_message","text":"The policy stays at the starting column, firing left while changing rows to intercept divers and attack enemies. Hidden units detect player position, diver rows, shooting opportunities, nearby hazards, and low oxygen with a rescued diver. The second layer scores candidate rows, anticipates sticky movement, and guards against surfacing empty.\n\n```edits\n# First layer: player row indicators.\nb1[0:9] = -6\nW1[0:60:6, 0] = 6\nW1[60:120:6, 1] = 6\nW1[120:180:6, 2] = 6\nW1[180:240:6, 3] = 6\nW1[240:300:6, 4] = 6\nW1[300:360:6, 5] = 6\nW1[360:420:6, 6] = 6\nW1[420:480:6, 7] = 6\nW1[480:540:6, 8] = 6\n\n# Diver presence in rows 2 through 8.\nb1[9:16] = -4\nW1[122:180:6, 9] = 8\nW1[121:180:6, 9] = -8\nW1[182:240:6, 10] = 8\nW1[181:240:6, 10] = -8\nW1[242:300:6, 11] = 8\nW1[241:300:6, 11] = -8\nW1[302:360:6, 12] = 8\nW1[301:360:6, 12] = -8\nW1[362:420:6, 13] = 8\nW1[361:420:6, 13] = -8\nW1[422:480:6, 14] = 8\nW1[421:480:6, 14] = -8\nW1[482:540:6, 15] = 8\nW1[481:540:6, 15] = -8\n\n# Collision risk near the fixed player column.\nb1[16:32] = -3\nW1[61:120:6, 16] = [0, 0, 2, 4, 7, 7, 7, 5, 2, 0]\nW1[62:120:6, 16] = [0, 0, -1.8, -3.6, -1, 0, -1, -3, -1.8, 0]\nW1[121:180:6, 17] = [0, 0, 2, 4, 7, 7, 7, 5, 2, 0]\nW1[122:180:6, 17] = [0, 0, -1.8, -3.6, -1, 0, -1, -3, -1.8, 0]\nW1[181:240:6, 18] = [0, 0, 2, 4, 7, 7, 7, 5, 2, 0]\nW1[182:240:6, 18] = [0, 0, -1.8, -3.6, -1, 0, -1, -3, -1.8, 0]\nW1[241:300:6, 19] = [0, 0, 2, 4, 7, 7, 7, 5, 2, 0]\nW1[242:300:6, 19] = [0, 0, -1.8, -3.6, -1, 0, -1, -3, -1.8, 0]\nW1[301:360:6, 20] = [0, 0, 2, 4, 7, 7, 7, 5, 2, 0]\nW1[302:360:6, 20] = [0, 0, -1.8, -3.6, -1, 0, -1, -3, -1.8, 0]\nW1[361:420:6, 21] = [0, 0, 2, 4, 7, 7, 7, 5, 2, 0]\nW1[362:420:6, 21] = [0, 0, -1.8, -3.6, -1, 0, -1, -3, -1.8, 0]\nW1[421:480:6, 22] = [0, 0, 2, 4, 7, 7, 7, 5, 2, 0]\nW1[422:480:6, 22] = [0, 0, -1.8, -3.6, -1, 0, -1, -3, -1.8, 0]\nW1[481:540:6, 23] = [0, 0, 2, 4, 7, 7, 7, 5, 2, 0]\nW1[482:540:6, 23] = [0, 0, -1.8, -3.6, -1, 0, -1, -3, -1.8, 0]\n\n# Surface request: oxygen below 60 and at least one diver.\nW1[557, 24] = -6\nW1[593, 24] = 6\n\n# Left-side shooting opportunities in rows 2 through 8.\nW1[121:144:6, 25] = 6\nW1[181:204:6, 26] = 6\nW1[241:264:6, 27] = 6\nW1[301:324:6, 28] = 6\nW1[361:384:6, 29] = 6\nW1[421:444:6, 30] = 6\nW1[481:504:6, 31] = 6\n\n# Second layer: fire candidate gated by current row.\nW2[1, 0] = 10\nW2[2, 1] = 10\nW2[3, 2] = 10\nW2[4, 3] = 10\nW2[5, 4] = 10\nW2[6, 5] = 10\nW2[7, 6] = 10\nW2[8, 7] = 10\n\n# Up candidates.\nW2[2, 8] = 10\nW2[3, 9] = 10\nW2[4, 10] = 10\nW2[5, 11] = 10\nW2[6, 12] = 10\nW2[7, 13] = 10\nW2[8, 14] = 10\nW2[1, 15] = 6\n\n# Down candidates.\nW2[0, 16] = 10\nW2[1, 17] = 10\nW2[2, 18] = 10\nW2[3, 19] = 10\nW2[4, 20] = 10\nW2[5, 21] = 10\nW2[6, 22] = 10\nW2[7, 23] = 10\n\n# Diver attraction for fire candidates.\nW2[9:16, 0:8] = [\n[0.45, 0.6, 0.45, 0.34, 0.255, 0.19, 0.145, 0.11],\n[0.34, 0.45, 0.6, 0.45, 0.34, 0.255, 0.19, 0.145],\n[0.255, 0.34, 0.45, 0.6, 0.45, 0.34, 0.255, 0.19],\n[0.19, 0.255, 0.34, 0.45, 0.6, 0.45, 0.34, 0.255],\n[0.145, 0.19, 0.255, 0.34, 0.45, 0.6, 0.45, 0.34],\n[0.11, 0.145, 0.19, 0.255, 0.34, 0.45, 0.6, 0.45],\n[0.08, 0.11, 0.145, 0.19, 0.255, 0.34, 0.45, 0.6]\n]\n\n# Diver attraction for up candidates.\nW2[9:16, 8:15] = [\n[0.45, 0.6, 0.45, 0.34, 0.255, 0.19, 0.145],\n[0.34, 0.45, 0.6, 0.45, 0.34, 0.255, 0.19],\n[0.255, 0.34, 0.45, 0.6, 0.45, 0.34, 0.255],\n[0.19, 0.255, 0.34, 0.45, 0.6, 0.45, 0.34],\n[0.145, 0.19, 0.255, 0.34, 0.45, 0.6, 0.45],\n[0.11, 0.145, 0.19, 0.255, 0.34, 0.45, 0.6],\n[0.08, 0.11, 0.145, 0.19, 0.255, 0.34, 0.45]\n]\n\n# Diver attraction for down candidates.\nW2[9:16, 16:24] = [\n[0.45, 0.6, 0.45, 0.34, 0.255, 0.19, 0.145, 0.11],\n[0.34, 0.45, 0.6, 0.45, 0.34, 0.255, 0.19, 0.145],\n[0.255, 0.34, 0.45, 0.6, 0.45, 0.34, 0.255, 0.19],\n[0.19, 0.255, 0.34, 0.45, 0.6, 0.45, 0.34, 0.255],\n[0.145, 0.19, 0.255, 0.34, 0.45, 0.6, 0.45, 0.34],\n[0.11, 0.145, 0.19, 0.255, 0.34, 0.45, 0.6, 0.45],\n[0.08, 0.11, 0.145, 0.19, 0.255, 0.34, 0.45, 0.6]\n]\n\n# Shooting opportunity attraction for fire candidates.\nW2[25:32, 0:8] = [\n[0.12, 0.35, 0.12, 0.04, 0.01, 0, 0, 0],\n[0.04, 0.12, 0.35, 0.12, 0.04, 0.01, 0, 0],\n[0.01, 0.04, 0.12, 0.35, 0.12, 0.04, 0.01, 0],\n[0, 0.01, 0.04, 0.12, 0.35, 0.12, 0.04, 0.01],\n[0, 0, 0.01, 0.04, 0.12, 0.35, 0.12, 0.04],\n[0, 0, 0, 0.01, 0.04, 0.12, 0.35, 0.12],\n[0, 0, 0, 0, 0.01, 0.04, 0.12, 0.35]\n]\n\n# Shooting opportunity attraction for up candidates.\nW2[25:32, 8:15] = [\n[0.12, 0.35, 0.12, 0.04, 0.01, 0, 0],\n[0.04, 0.12, 0.35, 0.12, 0.04, 0.01, 0],\n[0.01, 0.04, 0.12, 0.35, 0.12, 0.04, 0.01],\n[0, 0.01, 0.04, 0.12, 0.35, 0.12, 0.04],\n[0, 0, 0.01, 0.04, 0.12, 0.35, 0.12],\n[0, 0, 0, 0.01, 0.04, 0.12, 0.35],\n[0, 0, 0, 0, 0.01, 0.04, 0.12]\n]\n\n# Shooting opportunity attraction for down candidates.\nW2[25:32, 16:24] = [\n[0.12, 0.35, 0.12, 0.04, 0.01, 0, 0, 0],\n[0.04, 0.12, 0.35, 0.12, 0.04, 0.01, 0, 0],\n[0.01, 0.04, 0.12, 0.35, 0.12, 0.04, 0.01, 0],\n[0, 0.01, 0.04, 0.12, 0.35, 0.12, 0.04, 0.01],\n[0, 0, 0.01, 0.04, 0.12, 0.35, 0.12, 0.04],\n[0, 0, 0, 0.01, 0.04, 0.12, 0.35, 0.12],\n[0, 0, 0, 0, 0.01, 0.04, 0.12, 0.35]\n]\n\n# Immediate destination hazards.\nW2[16, 0:24:8] = -3\nW2[17, 1:24:8] = -3\nW2[18, 2:24:8] = -3\nW2[19, 3:24:8] = -3\nW2[20, 4:24:8] = -3\nW2[21, 5:24:8] = -3\nW2[22, 6:24:8] = -3\nW2[23, 7] = -3\nW2[23, 23] = -3\n\n# Additional risk if a vertical action sticks.\nW2[16, 9] = -0.3\nW2[17, 10] = -0.3\nW2[18, 11] = -0.3\nW2[19, 12] = -0.3\nW2[20, 13] = -0.3\nW2[21, 14] = -0.3\nW2[17, 16] = -0.3\nW2[18, 17] = -0.3\nW2[19, 18] = -0.3\nW2[20, 19] = -0.3\nW2[21, 20] = -0.3\nW2[22, 21] = -0.3\nW2[23, 22] = -0.3\n\n# Oxygen-driven ascent, gated against empty surfacing.\nW2[24, 8] = 4.75\nW2[24, 9:15] = 0.75\nW2[24, 15] = 6\n\n# Extra surface guard near rows 1 and 2.\nW2[1:3, 24] = 3\nW2[24, 24] = -3\n\n# Leave row 1 promptly unless ascending for oxygen.\nW2[1, 25] = 3\nW2[24, 25] = -3\n\n# Candidate offsets.\nb2[0:8] = [-11.96, -11.09, -10.63, -10.395, -10.32, -10.395, -10.63, -11.09]\nb2[8:16] = [-15.21, -10.64, -10.18, -9.945, -9.87, -9.945, -10.18, -6]\nb2[16:24] = [-12.26, -11.39, -10.93, -10.695, -10.62, -10.695, -10.93, -11.09]\nb2[24] = 0\nb2[25] = -3\n\n# Action logits.\nW3[0:8, 5] = 30\nW3[8:15, 2] = 30\nW3[15, 2] = 40\nW3[16:24, 4] = 30\nW3[24, 2] = -12\nW3[25, 4] = 4\nb3[:] = [-100, -100, 238, -100, 244, 241.8]\n```"}}
{"type":"turn.completed","usage":{"input_tokens":8112,"cached_input_tokens":0,"cache_write_input_tokens":0,"output_tokens":23894,"reasoning_output_tokens":19803}}
