EXPERIMENTS 1–6: ORIGINAL RESULTS AND FRESH REPLICATION Updated: 2026-11-03T18:12:25.718841+00:00 Archived = authors' saved result. Released rerun = original policy weights evaluated again. Fresh = newly generated Codex answer/policy. Experiment 1: game identification Archived 4/4; fresh 4/4 by the released category rule. Both accept Frogger as Freeway, so this is not four exact game titles. Experiment 2: diffusion shape identification Archived 3/3 shape categories; fresh 3/3. Both incorrectly described hollow outlines in all three cases, rather than filled shapes. Experiment 3: language networks Measure | Archived | Fresh Corpus identification | 6/6 | 3/6 Unshuffled token order | 6/6 | 6/6 Exact copy-head set | 6/6 | 5/6 Fresh English: 2/2; Python: 1/2; romaji: 0/2. Copy-head criterion: released induction metric >0.2. Experiment 4: car repair Policy | Test successes / 1024 Authors archived repair | 1024 Released repair rerun | 1024 Fresh repair | 0 The released repair takes 73 steps on average. Every fresh repair episode ends in a red collision; average length 33.15625 steps. The rounded unedited network fails by timeout. Experiment 5: MinAtar Game | Archived mean | Released rerun mean +/- SE | Fresh mean +/- SE breakout | 517.411 | 496.270 +/- 7.817 | 380.585 +/- 6.176 seaquest | 53.110 | 51.533 +/- 1.348 | 35.245 +/- 0.842 asterix | 53.178 | 52.202 +/- 0.992 | 64.378 +/- 0.942 1000 episodes per policy; 6000 total. Fresh Asterix improves; fresh Breakout and Seaquest decline. Experiment 6: Go Mean win rate against released same-size PPO seeds 0 and 2, 4000 games per policy: Passes | Archived against same opponents | Released rerun | Fresh | Fresh minus rerun (percentage points) 0 | 39.400% | 40.275% | 19.500% | -20.775 10 | not reported | 49.825% | 69.375% | +19.550 25 | not reported | 47.950% | 69.750% | +21.800 50 | 76.350% | 77.225% | 85.125% | +7.900 Original headline Go means (against DIFFERENT, unavailable smaller opponents): 0 passes: 54.525% 10 passes: 66.400% 25 passes: 69.125% 50 passes: 82.400% These headline means cannot be directly compared with the reconstructed same-size-opponent evaluation. 48,000 held-out Go games total across four budgets, two policies and three opponents (including random). Limits Original prompts and released inputs retained, except disclosed Experiment 6 opponent-description changes. Historical CLI/backend and some original evaluator dependencies are unavailable. Car and MinAtar use reconstructed wrappers and new RNG streams. Go uses released same-size PPO seeds 0 and 2. The original headline results use unavailable smaller PPO opponents; those headline rates are not directly comparable. Go archived same-size comparisons are available for budgets 0 and 50. Their original RNG and wrapper differ from our rerun. Single fresh writer trial per task/budget; game-level error bars do not measure variation between new Codex trials. Original Experiment 5 PPO comparison checkpoints are unavailable. No full PPO baseline retraining was launched; it is cancelled. Recorded episode statistics and artifact hashes passed independent checks. This is not a second full simulator replay. Machine-readable comparison and source hashes: experiments-1-through-6-comparison.json